This repository was archived by the owner on Sep 22, 2026. It is now read-only.
Repository navigation
Expand file tree
/
Copy pathgui.py
More file actions
2263 lines (2032 loc) · 89.4 KB
/
Copy pathgui.py
File metadata and controls
2263 lines (2032 loc) · 89.4 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
"""Psychto Basic - Mod Port GUI (modern customtkinter build)
Graphical wrapper around the FNF (Psych Engine) mod -> Scratch (.sb3) port pipeline.
Runs the same scripts as port.py but step by step, with a live colorized log,
progress tracking, and cancel support.
"""
import glob
import io
import json
import os
import queue
import random
import shutil
import socket
import subprocess
import sys
import threading
import webbrowser
import zipfile
from functools import partial
from http.server import SimpleHTTPRequestHandler, ThreadingHTTPServer
import tkinter as tk
from tkinter import filedialog, messagebox
import customtkinter as ctk
from PIL import Image, ImageTk
# Same order as port.py
PREREQUISITE_SCRIPTS = [
"weeks.py",
"characters.py",
"icons.py",
"notes.py",
"noteskins.py",
"replace.py",
"songs.py",
"songsdata.py",
"stages.py",
]
APP_TITLE = "Port To Basic"
APP_SUBTITLE = "FNF mod → Scratch .sb3 port"
DEFAULT_FOLDER = os.path.dirname(os.path.abspath(__file__))
ASSETS_DIR = os.path.join(DEFAULT_FOLDER, "assets")
GENERATED_DIR = os.path.join(DEFAULT_FOLDER, "generated")
CONFIG_PATH = os.path.join(GENERATED_DIR, "psychtobasic_config.json")
# Logo banner (replaces the text title when all files exist)
LOGO_FILES = [
("PsychEngineLogo.png", 46),
("FunkinArrowRight.png", 40),
("BasicEngineLogo.png", 46),
]
ACCENT = "#3a8df0"
GREEN = "#2fa572"
RED = "#e05252"
YELLOW = "#e0b84c"
GRAY = "#8a8a8a"
# Loading overlay: on load, one character is picked at random and loops in
# the bottom-right corner while the port runs. Each character lives in its
# own folder under assets/Porting/PortingChar and can have its own animation
# speed (Pico runs at 0.03s per frame, BuilderBF at 30ms per frame).
LOAD_CHARS_DIR = os.path.join(ASSETS_DIR, "Porting", "PortingChar")
LOAD_CHAR_FOLDERS = ("BuilderBF", "BuilderGF", "Pico")
LOAD_CHAR_FRAME_MS = { # one frame every N ms per character
"BuilderBF": 30,
"BuilderGF": 20, # 0.02s per frame, continuous loop (no end hold)
"Pico": 30, # 0.03s per frame
}
LOAD_ANIM_H = 340 # display height of the corner animation
# Pause on the last frame before replaying, per character. GF loops free.
LOAD_CHAR_HOLD_MS = {
"BuilderBF": 1000,
"BuilderGF": 0, # repeat the loop immediately when it ends
"Pico": 1000,
}
LOAD_ANIM_HOLD_MS = 1000 # default end-of-loop hold (GIF fallback too)
# LogBox panels: one random image from assets/Porting/LogsBoxes is shown
# center-left on the loading overlay while the port runs.
LOGBOX_DIR = os.path.join(ASSETS_DIR, "Porting", "LogsBoxes")
LOGBOX_DISPLAY_H = 300 # display height of the center-left log panel
LOGBOX_POS = dict(relx=0.0, rely=0.5, anchor="w", x=24, y=-40)
# Live log drawn inside the LogBox panel (text-only, never covers the art)
LOGBOX_MAX_LINES = 12 # newest lines kept on the panel
LOGBOX_REFRESH_MS = 120 # throttle between redraws while lines pour in
LOGBOX_TEXT_INSET_X = 0.09 # % of panel width left/right as text margin
LOGBOX_TEXT_INSET_Y = 0.10 # % of panel height above the first line
LOGBOX_FONT_SIZE = 10
LOGBOX_KIND_COLORS = {"step": "#7cc4ff", "error": RED,
"warn": YELLOW, "ok": GREEN, "dim": GRAY}
LOGBOX_TEXT_COLOR = "#d6d6d6"
# --- UI strings (EN / ES). Pipeline log lines stay English (they mirror console). ---
STRINGS = {
"en": {
"app_title": "Port To Basic",
"app_subtitle": "FNF mod → Scratch .sb3 port",
"app_log_title": "Port To Basic — Log",
"status_ready": "Ready",
"status_running": "Running",
"porting_overlay": "Porting…",
"status_failed": "Failed",
"status_error": "Error",
"status_cancelled": "Cancelled",
"status_cancelling": "Cancelling...",
"status_done": "Done",
"pipeline_cancelled": "--- Pipeline cancelled by user ---",
"step_failed": "!!! STEP FAILED: '{step}' (exit code {code})",
"finish_success": "Pipeline finished successfully.",
"finish_failed_step": "Step '{step}' failed (exit code {code}).",
"internal_error": "Internal error: {exc}",
"folder_label": "Mod folder",
"browse": "Browse...",
"check_mod": "Check mod",
"folder_hint": "Mod root folder (marked by pack.png). Missing toolkit files are auto-staged on Run.",
"steps_label": "Steps to run",
"check_all": "Check all",
"uncheck_all": "Uncheck all",
"log_label": "Log",
"save_log": "Save log",
"open_folder": "Open folder",
"open_turbowarp": "Open in TurboWarp",
"cancel": "Cancel",
"cancel_x": "✖ Cancel",
"confirm_cancel_title": "Cancel port",
"confirm_cancel_body": "Are you sure you want to stop the port?",
"ffmpeg_missing": "⚠ FFmpeg missing",
"run": "▶ Run",
"assets_preview": "Assets",
"err_title": "Error",
"done_title": "Done",
"folder_not_exist": "Folder does not exist:\n{folder}",
"no_steps_title": "No steps",
"no_steps_body": "Select at least one step to run.",
"no_sb3_title": "No .sb3 found",
"no_sb3_body": "No .sb3 project was found in the selected folder.\n"
"The build step will produce no output.\n\nContinue anyway?",
"save_log_title": "Save log",
"save_log_empty": "Nothing in the log yet.",
"turbowarp_title": "Open in TurboWarp",
"turbowarp_no_build": "Build the project first — no built_*.sb3 found.",
"turbowarp_server_fail": "Could not start the local file server.",
"ffmpeg_title": "FFmpeg required",
"ffmpeg_body": "FFmpeg is used to convert OGG audio to MP3 during the port.\n\n"
"Install it, then close and reopen this app:\n\n {cmd}",
"ffmpeg_warn_log": "FFmpeg or ffprobe not found — OGG→MP3 conversion will fail. "
"Click the '{btn}' button for install instructions.",
"deps_missing": "⚠ Missing deps",
"deps_title": "Missing dependencies",
"deps_warn_log": "Missing dependencies: {list}. "
"Click '{btn}' for install commands.",
"deps_body": "These dependencies are missing:\n\n{list}\n\n"
"Run each command with the Python you use for this app, "
"then close and reopen it.",
"deps_ok_body": "All dependencies are present.\n\n"
"If a step still fails, check the log for details.",
"no_prereq_warn": "No prerequisite scripts yet — they will be auto-staged from the tool folder on Run.",
"staged_log": "Staged {n} toolkit file(s) into mod folder: {names}",
"build_step": "Building Scratch project (.sb3)",
"run_step": "Running {step}",
"auto_tag": "(auto)",
"ck_pack": "pack.png",
"ck_chars": "data/characters JSONs",
"ck_songs": "data/songs JSONs",
"ck_weeks": "data/weeks JSONs",
"ck_toolkit": "toolkit scripts",
"ck_sb3": "Scratch template (.sb3)",
"ck_audio": "audio files (ogg/mp3)",
"ck_icons": "character icons (png)",
"ck_ffmpeg": "ffmpeg on PATH",
"ck_missing": "missing: {list}",
"ck_present": "all present",
"ck_found": "{n} found",
"mod_check_header": "Mod check: {folder}",
"mod_check_done": "Mod check finished.",
"preview_title": "Asset preview",
"preview_none": "No images found in the mod folder.",
"check_mod_title": "Check mod",
"rdy_title": "Port readiness",
"rdy_no_mod": "Not a mod folder",
"rdy_root": "Mod root",
"rdy_weeks": "Weeks",
"rdy_chars": "Characters",
"rdy_charts": "Charts",
"rdy_audio": "Audio",
"rdy_stages": "Stages",
"rdy_icons": "Icons",
"rdy_notes": "Note types",
"rdy_noteskins": "Noteskins",
"rdy_template": ".sb3 template",
"rdy_ffmpeg": "FFmpeg",
"rdy_auto": "auto-detected: {name}",
"rdy_verdict_yes": "Porteable: YES — all core pieces present",
"rdy_verdict_no": "Porteable: NO — missing {missing}",
"rdy_verdict_partial": "Porteable: PARTIAL — missing {missing}",
"template_label": "Base engine (.sb3)",
"template_hint": "Which Scratch template the build starts from. Drop extra .sb3 files next to this app and they show up here.",
"template_none": "No .sb3 engine templates found next to the app.",
"template_used": "Engine: {name}",
},
"es": {
"app_title": "Port To Basic",
"app_subtitle": "Mod FNF → Puerto a Scratch .sb3",
"app_log_title": "Port To Basic — Registro",
"status_ready": "Listo",
"status_running": "Corriendo",
"porting_overlay": "Porteando…",
"status_failed": "Error",
"status_error": "Error",
"status_cancelled": "Cancelado",
"status_cancelling": "Cancelando...",
"status_done": "Listo",
"pipeline_cancelled": "--- Pipeline cancelado por el usuario ---",
"step_failed": "!!! PASO FALLÓ: '{step}' (código {code})",
"finish_success": "Pipeline finalizado correctamente.",
"finish_failed_step": "El paso '{step}' falló (código {code}).",
"internal_error": "Error interno: {exc}",
"folder_label": "Carpeta del mod",
"browse": "Examinar...",
"check_mod": "Comprobar mod",
"folder_hint": "Carpeta raíz del mod (marcada por pack.png). Los archivos del toolkit faltantes se copian solos al ejecutar.",
"steps_label": "Pasos a ejecutar",
"check_all": "Marcar todos",
"uncheck_all": "Desmarcar todos",
"log_label": "Registro",
"save_log": "Guardar registro",
"open_folder": "Abrir carpeta",
"open_turbowarp": "Abrir en TurboWarp",
"cancel": "Cancelar",
"cancel_x": "✖ Cancelar",
"confirm_cancel_title": "Detener porteo",
"confirm_cancel_body": "¿Seguro de detener el porteo?",
"ffmpeg_missing": "⚠ Falta FFmpeg",
"run": "▶ Ejecutar",
"assets_preview": "Recursos",
"err_title": "Error",
"done_title": "Listo",
"folder_not_exist": "La carpeta no existe:\n{folder}",
"no_steps_title": "Sin pasos",
"no_steps_body": "Selecciona al menos un paso para ejecutar.",
"no_sb3_title": "No se encontró .sb3",
"no_sb3_body": "No se encontró ningún proyecto .sb3 en la carpeta seleccionada.\n"
"El paso de construcción no producirá salida.\n\n¿Continuar de todos modos?",
"save_log_title": "Guardar registro",
"save_log_empty": "El registro está vacío.",
"turbowarp_title": "Abrir en TurboWarp",
"turbowarp_no_build": "Primero construye el proyecto — no se encontró built_*.sb3.",
"turbowarp_server_fail": "No se pudo iniciar el servidor local.",
"ffmpeg_title": "Se requiere FFmpeg",
"ffmpeg_body": "FFmpeg se usa para convertir audio OGG a MP3 durante el port.\n\n"
"Instálalo y luego cierra y reabre la app:\n\n {cmd}",
"ffmpeg_warn_log": "No se encontró FFmpeg o ffprobe — la conversión OGG→MP3 fallará. "
"Haz clic en el botón '{btn}' para ver las instrucciones.",
"deps_missing": "⚠ Faltan dependencias",
"deps_title": "Faltan dependencias",
"deps_warn_log": "Faltan dependencias: {list}. "
"Haz clic en '{btn}' para ver cómo instalarlas.",
"deps_body": "Faltan estas dependencias:\n\n{list}\n\n"
"Ejecuta cada comando con el Python que usas para la app "
"y luego ciérrala y ábrela de nuevo.",
"deps_ok_body": "Todas las dependencias están presentes.\n\n"
"Si un paso sigue fallando, revisa el registro.",
"no_prereq_warn": "Aún no hay scripts del toolkit — se copiarán solos desde la carpeta de la herramienta al ejecutar.",
"staged_log": "Se copiaron {n} archivo(s) del toolkit a la carpeta del mod: {names}",
"build_step": "Construyendo proyecto Scratch (.sb3)",
"run_step": "Ejecutando {step}",
"auto_tag": "(auto)",
"ck_pack": "pack.png",
"ck_chars": "JSONs de data/characters",
"ck_songs": "JSONs de data/songs",
"ck_weeks": "JSONs de data/weeks",
"ck_toolkit": "scripts del toolkit",
"ck_sb3": "Plantilla Scratch (.sb3)",
"ck_audio": "archivos de audio (ogg/mp3)",
"ck_icons": "iconos de personajes (png)",
"ck_ffmpeg": "ffmpeg en PATH",
"ck_missing": "faltan: {list}",
"ck_present": "todo presente",
"ck_found": "{n} encontrados",
"mod_check_header": "Comprobación del mod: {folder}",
"mod_check_done": "Comprobación del mod finalizada.",
"preview_title": "Vista previa de recursos",
"preview_none": "No se encontraron imágenes en la carpeta del mod.",
"check_mod_title": "Comprobar mod",
"rdy_title": "Preparación del port",
"rdy_no_mod": "No es una carpeta de mod",
"rdy_root": "Raíz del mod",
"rdy_weeks": "Semanas",
"rdy_chars": "Personajes",
"rdy_charts": "Canciones (charts)",
"rdy_audio": "Audio",
"rdy_stages": "Escenarios",
"rdy_icons": "Iconos",
"rdy_notes": "Note types",
"rdy_noteskins": "Noteskins",
"rdy_template": "Plantilla .sb3",
"rdy_ffmpeg": "FFmpeg",
"rdy_auto": "auto-detectado: {name}",
"rdy_verdict_yes": "Porteable: SÍ — todos los componentes clave presentes",
"rdy_verdict_no": "Porteable: NO — falta {missing}",
"rdy_verdict_partial": "Porteable: PARCIAL — falta {missing}",
"template_label": "Motor base (.sb3)",
"template_hint": "Desde qué plantilla Scratch parte la compilación. Agregue archivos .sb3 junto a la app y aparecerán aquí.",
"template_none": "No se encontraron plantillas de motor .sb3 junto a la app.",
"template_used": "Motor: {name}",
},
}
# Marker file identifying a mod root folder: Psych Engine mods carry pack.png.
MOD_ROOT_MARKERS = ("pack.png",)
def _is_mod_root(folder):
return any(
os.path.isfile(os.path.join(folder, marker))
for marker in MOD_ROOT_MARKERS
)
def _safe_glob(dirpath, tail="*", recursive=False):
"""glob.glob with the directory part escaped so '[' in folder names works.
Folder names like 'PLAYTIME [2026]' would otherwise be parsed as glob
character classes and match nothing."""
if not os.path.isdir(dirpath):
return []
prefix = glob.escape(dirpath.rstrip(os.sep))
if recursive:
pattern = os.path.join(prefix, "**", "*")
else:
pattern = os.path.join(prefix, tail)
return glob.glob(pattern, recursive=recursive)
class _CORSHandler(SimpleHTTPRequestHandler):
"""Local file server with CORS so TurboWarp (https) can fetch the .sb3."""
def end_headers(self):
self.send_header("Access-Control-Allow-Origin", "*")
super().end_headers()
def log_message(self, *args):
pass
class PortGUI(ctk.CTk):
def __init__(self):
super().__init__()
self.title(APP_TITLE)
self.geometry("1280x720")
self.minsize(620, 480)
self._set_app_icon()
self._init_vars()
self.worker = None
self.proc = None
self.cancel_requested = False
self.log_queue = queue.Queue()
self.log_buffer = []
self._readiness_job = None
self.deps = self._check_dependencies()
self.deps_ok = all(ok for _name, ok, _fix in self.deps)
self._build_ui()
self._build_overlay()
self._load_frames()
self._refresh_steps()
self.after(100, self._drain_queue)
self.mod_folder.trace_add("write", self._schedule_readiness)
if not self.deps_ok:
names = ", ".join(
name for name, ok, _fix in self.deps if not ok
)
self.log(
self._tr(
"deps_warn_log",
list=names,
btn=self._tr("deps_missing"),
),
"warn",
)
self.protocol("WM_DELETE_WINDOW", self._on_close)
def _on_close(self):
self._stop_music()
if self._http_server is not None:
threading.Thread(
target=self._http_server.shutdown, daemon=True
).start()
self.destroy()
# ---------- Config & environment ----------
def _tr(self, key, **fmt):
table = STRINGS.get(self.lang, STRINGS["en"])
text = table.get(key, STRINGS["en"].get(key, key))
if fmt:
try:
return text.format(**fmt)
except (KeyError, IndexError):
return text
return text
def _load_config(self):
try:
with open(CONFIG_PATH, "r", encoding="utf-8") as fh:
return json.load(fh)
except Exception:
return {}
def _save_config(self, folder):
try:
os.makedirs(GENERATED_DIR, exist_ok=True)
data = {"last_mod_folder": folder}
if getattr(self, "lang", "en"):
data["lang"] = self.lang
if getattr(self, "engine_var", None):
data["engine"] = self.engine_var.get()
with open(CONFIG_PATH, "w", encoding="utf-8") as fh:
json.dump(data, fh, indent=2)
except OSError as exc:
self.log(f"Config save failed: {exc}", "warn")
def _discover_engines(self):
"""Base engine templates (.sb3) shipped next to the app.
built_* files are outputs, never engines.
"""
return sorted(
os.path.basename(f)
for f in _safe_glob(DEFAULT_FOLDER, "*.sb3")
if not os.path.basename(f).lower().startswith("built_")
)
def _on_engine_change(self, _name=None):
self._save_config(self.mod_folder.get().strip() or DEFAULT_FOLDER)
def _importable(self, name):
"""True when the Python module can be imported in this interpreter."""
try:
__import__(name)
return True
except Exception:
return False
def _ffmpeg_install_cmd(self):
if sys.platform.startswith("win"):
return "winget install Gyan.FFmpeg"
if sys.platform == "darwin":
return "brew install ffmpeg"
return "sudo apt install ffmpeg"
def _check_ffmpeg(self):
"""pydub needs both ffmpeg and ffprobe on PATH for OGG -> MP3."""
return (
shutil.which("ffmpeg") is not None
and shutil.which("ffprobe") is not None
)
def _check_dependencies(self):
"""Probe every runtime dependency (Python packages + system tools).
Returns a list of (display name, present, install command) tuples so
the UI can report exactly what is missing and how to fix it.
"""
pip = "python -m pip install "
ffmpeg_cmd = self._ffmpeg_install_cmd()
return [
("customtkinter", self._importable("customtkinter"), pip + "customtkinter"),
("Pillow (PIL)", self._importable("PIL"), pip + "Pillow"),
("pydub", self._importable("pydub"), pip + "pydub"),
("audioop", self._importable("audioop"), pip + "audioop-lts"),
("cairosvg", self._importable("cairosvg"), pip + "cairosvg"),
("ffmpeg", shutil.which("ffmpeg") is not None, ffmpeg_cmd),
("ffprobe", shutil.which("ffprobe") is not None, ffmpeg_cmd),
]
def _show_deps_help(self):
missing = [d for d in self.deps if not d[1]]
if not missing:
messagebox.showinfo(
self._tr("deps_title"),
self._tr("deps_ok_body"),
)
return
lines = "\n".join(
f"• {name}\n {fix}" for name, _ok, fix in missing
)
messagebox.showinfo(
self._tr("deps_title"),
self._tr("deps_body", list=lines),
)
def _set_lang(self, lang):
if lang == self.lang or self.pipeline_running:
return
self.lang = lang
self._save_config(self.mod_folder.get().strip() or DEFAULT_FOLDER)
self._rebuild_ui()
def _rebuild_ui(self):
"""Rebuild all UI widgets with the current language."""
if getattr(self, "_ui_outer", None) is not None:
self._ui_outer.destroy()
self._build_ui()
self._build_overlay()
self._refresh_steps()
self.progress.set(self.progress_display)
self._set_running(False) # refresh button states after rebuild
self._update_readiness()
target = self.main_log_text
target.configure(state="normal")
for line, kind in self.log_buffer:
target.insert("end", line + "\n", kind)
target.see("end")
target.configure(state="disabled")
def _preview_assets(self):
"""Show pack.png + character icons from the mod folder in a grid."""
folder = self.mod_folder.get().strip()
if not os.path.isdir(folder):
messagebox.showerror(
self._tr("check_mod_title"),
self._tr("folder_not_exist", folder=folder),
)
return
paths = []
pack = os.path.join(folder, "pack.png")
if os.path.exists(pack):
paths.append(pack)
chars = os.path.join(folder, "data", "characters")
if os.path.isdir(chars):
paths.extend(
sorted(_safe_glob(chars, "*.png", recursive=True))
)
# Legacy layout (charts flat in a root icons/ folder)
legacy = os.path.join(folder, "icons")
if os.path.isdir(legacy):
paths.extend(sorted(_safe_glob(legacy, "*.png")))
paths = paths[:200]
win = ctk.CTkToplevel(self)
win.title(self._tr("preview_title"))
win.geometry("760x520")
scroll = ctk.CTkScrollableFrame(win)
scroll.pack(fill="both", expand=True, padx=10, pady=10)
if not paths:
ctk.CTkLabel(
scroll, text=self._tr("preview_none"), text_color=GRAY
).pack(pady=20)
return
shown = 0
for i, path in enumerate(paths):
try:
im = Image.open(path)
im.thumbnail((96, 96))
photo = ImageTk.PhotoImage(im)
except Exception:
continue
card = ctk.CTkFrame(scroll, corner_radius=8)
card.grid(row=shown // 6, column=shown % 6, padx=6, pady=6)
img_label = ctk.CTkLabel(card, image=photo, text="")
img_label.image = photo # keep a reference alive
img_label.pack(padx=6, pady=(6, 0))
ctk.CTkLabel(
card,
text=os.path.basename(path),
font=ctk.CTkFont(size=10),
text_color=GRAY,
).pack(padx=6, pady=(0, 6))
shown += 1
# ---------- App icon ----------
def _set_app_icon(self):
"""Set the taskbar / window-bar icon from assets/AppIcon.png.
Windows only: it honors _NET_WM_ICON (set by iconphoto) with no
external files. On Linux we do NOT touch any system files, so no
.desktop entry is created and the window keeps the system default
icon.
"""
if not sys.platform.startswith("win"):
return
from PIL import ImageTk
icon_path = os.path.join(ASSETS_DIR, "AppIcon.png")
try:
img = Image.open(icon_path)
self._icon_photo = ImageTk.PhotoImage(img)
self.iconphoto(True, self._icon_photo)
except Exception as exc:
print(f"App icon load failed: {exc!r}")
# ---------- Music (plays while porting) ----------
def _play_music(self):
self._stop_music()
files = sorted(
f
for f in _safe_glob(os.path.join(ASSETS_DIR, "Music"), "*")
if f.lower().endswith((".mp3", ".ogg", ".wav", ".flac", ".m4a"))
)
if not files:
self.log("Music: no audio files in assets/Music — skipping soundtrack.", "dim")
return
cmd = None
if shutil.which("mpv"):
cmd = ["mpv", "--no-video", "--loop-playlist=inf", "--volume=60", "--really-quiet", *files]
elif shutil.which("ffplay"):
cmd = ["ffplay", "-nodisp", "-autoexit", "-loop", "0", files[0]]
elif shutil.which("afplay"):
# Native macOS player (no loop flag) — wrap it in an infinite loop
cmd = ["sh", "-c", 'while true; do afplay "$@"; done', "afplay", *files]
elif shutil.which("play"):
cmd = ["play", "-q", files[0], "repeat", "999999"]
elif shutil.which("aplay") and files[0].lower().endswith(".wav"):
cmd = ["aplay", "-q", files[0]]
if not cmd:
self.log("Music: no player found (mpv/ffplay/afplay/play/aplay).", "warn")
return
try:
self.music_proc = subprocess.Popen(
cmd,
stdin=subprocess.DEVNULL,
stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL,
)
except OSError as exc:
self.log(f"Music: could not start player: {exc}", "warn")
self.music_proc = None
return
extra = f" +{len(files) - 1} more" if len(files) > 1 else ""
self.log(f"Music: playing {os.path.basename(files[0])}{extra}", "step")
def _stop_music(self):
if self.music_proc and self.music_proc.poll() is None:
self.music_proc.terminate()
try:
self.music_proc.wait(timeout=3)
except subprocess.TimeoutExpired:
self.music_proc.kill()
self.music_proc = None
def _init_vars(self):
os.makedirs(GENERATED_DIR, exist_ok=True)
cfg = self._load_config()
self.lang = cfg.get("lang", "en")
saved = cfg.get("last_mod_folder", "")
if saved and not os.path.isdir(saved):
saved = ""
self.mod_folder = ctk.StringVar(
value=saved if saved else DEFAULT_FOLDER
)
# Discover engine templates (.sb3) next to the app
self.engines = self._discover_engines()
engine = cfg.get("engine", "")
if engine not in self.engines:
engine = self.engines[0] if self.engines else ""
self.engine_var = ctk.StringVar(value=engine)
self.step_vars = {}
self.status_var = ctk.StringVar(value=self._tr("status_ready"))
self.progress_var = ctk.DoubleVar(value=0.0)
# Loading animation state (initialized before overlay build)
self.load_display_w = 130
self.load_display_h = LOAD_ANIM_H
self.load_frames = []
self.load_frame_idx = 0
self.load_hold_ms = LOAD_ANIM_HOLD_MS
self.load_anim_ms = 30
self.load_anim_job = None
# LogBox panel state (random pick per porting run, live log inside)
self.logbox_images = []
self.logbox_pil = []
self.logbox_canvas = None
self.logbox_photo = None
self.logbox_display_w = 0
self.logbox_display_h = LOGBOX_DISPLAY_H
self.logbox_active = False
self._logbox_buffer = []
self._logbox_refresh_scheduled = False
# Overlay step caption state
self.overlay_step_text = self._tr("porting_overlay")
self.overlay_step_count = (0, 0)
# Smooth progress state
self.progress_display = 0.0
self.progress_target = 0.0
self._step_end = None
self.tween_job = None
self.pipeline_running = False
self.music_proc = None
self._http_server = None
self._server_dir = None
self._http_port = 0
# ---------- UI ----------
def _build_header_logos(self, header):
"""Show PsychEngine + arrow + BasicEngine logos; fall back to text title."""
try:
imgs = []
for filename, target_h in LOGO_FILES:
path = os.path.join(ASSETS_DIR, filename)
if not os.path.exists(path):
raise FileNotFoundError(path)
im = Image.open(path)
w, h = im.size
display_w = max(1, int(target_h * (w / h)))
imgs.append(
ctk.CTkImage(
light_image=im,
dark_image=im,
size=(display_w, target_h),
)
)
logo_row = ctk.CTkFrame(header, fg_color="transparent")
logo_row.pack(side="left", padx=18, pady=10)
for img in imgs:
ctk.CTkLabel(logo_row, image=img, text="").pack(
side="left", padx=(0, 12)
)
return
except Exception as exc:
print(f"LOGO FALLBACK: {exc!r}")
# Fallback: plain text title
ctk.CTkLabel(
header,
text=self._tr("app_title"),
font=ctk.CTkFont(size=22, weight="bold"),
).pack(side="left", padx=(18, 0), pady=14)
ctk.CTkLabel(
header,
text=self._tr("app_subtitle"),
font=ctk.CTkFont(size=13),
text_color=GRAY,
).pack(side="left", padx=(12, 0), pady=14)
def _build_ui(self):
outer = ctk.CTkFrame(self, fg_color="transparent")
outer.pack(fill="both", expand=True, padx=18, pady=(16, 0))
self._ui_outer = outer
# Scrollable content area: every widget stays reachable on small windows
self.app_scroll = ctk.CTkScrollableFrame(outer, fg_color="transparent")
self.app_scroll.pack(fill="both", expand=True)
# --- Header ---
header = ctk.CTkFrame(self.app_scroll, corner_radius=14, fg_color=("#eef2f7", "#1b1f27"))
header.pack(fill="x")
self._build_header_logos(header)
self.status_pill = ctk.CTkLabel(
header,
textvariable=self.status_var,
font=ctk.CTkFont(size=12, weight="bold"),
fg_color=(GREEN, "#2a4a3c"),
corner_radius=12,
width=110,
height=26,
)
self.status_pill.pack(side="right", padx=16, pady=14)
# Language toggle
lang_row = ctk.CTkFrame(header, fg_color="transparent")
lang_row.pack(side="right", padx=(0, 8), pady=14)
for code in ("en", "es"):
active = code == self.lang
ctk.CTkButton(
lang_row,
text=code.upper(),
width=42,
height=26,
border_width=1,
fg_color=("#3a8df0", "#2b6cb8") if active else "transparent",
text_color="#ffffff" if active else GRAY,
font=ctk.CTkFont(size=12, weight="bold"),
command=lambda c=code: self._set_lang(c),
).pack(side="left", padx=2)
# --- Mod folder ---
folder_card = ctk.CTkFrame(self.app_scroll, corner_radius=14)
folder_card.pack(fill="x", pady=(12, 0))
ctk.CTkLabel(
folder_card,
text=self._tr("folder_label"),
font=ctk.CTkFont(size=12, weight="bold"),
text_color=GRAY,
).pack(anchor="w", padx=16, pady=(12, 4))
row = ctk.CTkFrame(folder_card, fg_color="transparent")
row.pack(fill="x", padx=16, pady=(0, 14))
self.folder_entry = ctk.CTkEntry(row, textvariable=self.mod_folder)
self.folder_entry.pack(side="left", fill="x", expand=True)
ctk.CTkButton(
row, text=self._tr("browse"), width=110, command=self._browse_folder
).pack(side="left", padx=(8, 0))
ctk.CTkButton(
row, text=self._tr("check_mod"), width=110, command=self._check_mod
).pack(side="left", padx=(8, 0))
ctk.CTkLabel(
folder_card,
text=self._tr("folder_hint"),
font=ctk.CTkFont(size=11),
text_color=GRAY,
).pack(anchor="w", padx=16, pady=(0, 12))
# --- Port readiness (live analysis of the selected mod) ---
readiness_card = ctk.CTkFrame(self.app_scroll, corner_radius=14)
readiness_card.pack(fill="x", pady=(12, 0))
ctk.CTkLabel(
readiness_card,
text=self._tr("rdy_title"),
font=ctk.CTkFont(size=12, weight="bold"),
text_color=GRAY,
).pack(anchor="w", padx=16, pady=(12, 4))
self.readiness_grid = ctk.CTkFrame(readiness_card, fg_color="transparent")
self.readiness_grid.pack(fill="x", padx=16, pady=(0, 12))
self._update_readiness()
# --- Base engine (which .sb3 template the build starts from) ---
engine_card = ctk.CTkFrame(self.app_scroll, corner_radius=14)
engine_card.pack(fill="x", pady=(12, 0))
ctk.CTkLabel(
engine_card,
text=self._tr("template_label"),
font=ctk.CTkFont(size=12, weight="bold"),
text_color=GRAY,
).pack(anchor="w", padx=16, pady=(12, 4))
if self.engines:
row = ctk.CTkFrame(engine_card, fg_color="transparent")
row.pack(fill="x", padx=16, pady=(0, 6))
self.engine_menu = ctk.CTkOptionMenu(
row,
values=self.engines,
variable=self.engine_var,
command=self._on_engine_change,
)
self.engine_menu.pack(side="left")
else:
ctk.CTkLabel(
engine_card,
text=self._tr("template_none"),
text_color=YELLOW,
font=ctk.CTkFont(size=12),
).pack(anchor="w", padx=16, pady=(0, 6))
ctk.CTkLabel(
engine_card,
text=self._tr("template_hint"),
font=ctk.CTkFont(size=11),
text_color=GRAY,
).pack(anchor="w", padx=16, pady=(0, 12))
# --- Steps ---
self.steps_scroll = ctk.CTkScrollableFrame(
self.app_scroll,
label_text=self._tr("steps_label"),
label_font=ctk.CTkFont(size=12, weight="bold"),
corner_radius=14,
height=190,
)
self.steps_scroll.pack(fill="x", pady=(12, 0))
self.step_container = ctk.CTkFrame(self.steps_scroll, fg_color="transparent")
self.step_container.pack(fill="x", padx=8, pady=6)
sel_row = ctk.CTkFrame(self.app_scroll, fg_color="transparent")
sel_row.pack(fill="x", pady=(2, 0))
ctk.CTkButton(sel_row, text=self._tr("check_all"), width=100, height=26,
fg_color="transparent", border_width=1,
command=self._check_all).pack(side="right")
ctk.CTkButton(sel_row, text=self._tr("uncheck_all"), width=100, height=26,
fg_color="transparent", border_width=1,
command=self._uncheck_all).pack(side="right", padx=(0, 8))
# --- Log ---
log_card = ctk.CTkFrame(self.app_scroll, corner_radius=14)
log_card.pack(fill="both", expand=True, pady=(12, 0))
ctk.CTkLabel(
log_card,
text=self._tr("log_label"),
font=ctk.CTkFont(size=12, weight="bold"),
text_color=GRAY,
).pack(anchor="w", padx=16, pady=(12, 4))
self.log_text = ctk.CTkTextbox(
log_card,
font=ctk.CTkFont(family="monospace", size=12),
wrap="word",
corner_radius=10,
height=200,
)
self.log_text.pack(fill="both", expand=True, padx=16, pady=(0, 14))
self._style_log_textbox(self.log_text)
self.main_log_text = self.log_text
self.log_target = self.log_text
# --- Bottom bar (fixed, outside the scroll area) ---
bottom = ctk.CTkFrame(outer, fg_color="transparent")
bottom.pack(fill="x", pady=(12, 16))
self.progress = ctk.CTkProgressBar(bottom, height=10, corner_radius=5)
self.progress.set(0.0) # ctk 6.0 defaults to 0.5; force empty on startup
self.progress.pack(side="left", fill="x", expand=True, padx=(0, 16))
self.pct_label = ctk.CTkLabel(bottom, text="0%", width=40,
text_color=GRAY)
self.pct_label.pack(side="left", padx=(0, 16))
self.assets_btn = ctk.CTkButton(bottom, text=self._tr("assets_preview"), width=90,
fg_color="transparent", border_width=1,
command=self._preview_assets)
self.assets_btn.pack(side="right", padx=(8, 0))
self.save_log_btn = ctk.CTkButton(bottom, text=self._tr("save_log"), width=100,
fg_color="transparent", border_width=1,
command=self._save_log)
self.save_log_btn.pack(side="right", padx=(8, 0))
self.open_btn = ctk.CTkButton(bottom, text=self._tr("open_folder"), width=120,
fg_color="transparent", border_width=1,
state="disabled", command=self._open_folder)
self.open_btn.pack(side="right", padx=(8, 0))
self.turbowarp_btn = ctk.CTkButton(bottom, text=self._tr("open_turbowarp"), width=150,
fg_color="transparent", border_width=1,
state="disabled",
command=self._open_turbowarp)
self.turbowarp_btn.pack(side="right", padx=(8, 0))
self.cancel_btn = ctk.CTkButton(bottom, text=self._tr("cancel"), width=110,
fg_color=RED, hover_color="#b84545",
state="disabled", command=self._request_cancel)
self.cancel_btn.pack(side="right", padx=(8, 0))
self.deps_btn = ctk.CTkButton(bottom, text=self._tr("deps_missing"), width=150,
fg_color=YELLOW, hover_color="#c99f3a",
text_color="#1b1f27",
command=self._show_deps_help)
if self.deps_ok:
self.deps_btn.pack_forget()
else:
self.deps_btn.pack(side="right", padx=(8, 0))
self.run_btn = ctk.CTkButton(bottom, text=self._tr("run"), width=130,
fg_color=GREEN, hover_color="#25885e",
font=ctk.CTkFont(size=14, weight="bold"),
command=self._start_pipeline)
self.run_btn.pack(side="right")
def _style_log_textbox(self, tb):
tb.configure(state="disabled")
tb.tag_config("step", foreground="#7cc4ff")
tb.tag_config("error", foreground=RED)
tb.tag_config("warn", foreground=YELLOW)
tb.tag_config("ok", foreground=GREEN)
tb.tag_config("dim", foreground=GRAY)
def _build_overlay(self):
"""Black loading screen: white bar at bottom + the corner character
animation looping in the bottom-right corner."""
self.overlay = ctk.CTkFrame(self, fg_color="#000000", corner_radius=0)
self.overlay.place(relx=0, rely=0, relwidth=1, relheight=1)
self.overlay.place_forget()
self.overlay_bar = ctk.CTkProgressBar(
self.overlay,
corner_radius=0,
fg_color="#1e1e1e",
progress_color="#ffffff",
)
self.overlay_bar.place(relx=0, rely=1.0, relwidth=1.0, relheight=0.05,
anchor="sw")
# Current pipeline step caption (above the centered logo)
self.step_label = ctk.CTkLabel(