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331 lines (251 loc) · 8.51 KB
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/*
Copyright 2014 Emilis Dambauskas
This file is part of craft-client for NodeJS.
craft-client is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
craft-client is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with craft-client. If not, see <http://www.gnu.org/licenses/>.
*/
/*
This module keeps a persistent connection to the game server, reconnects
when needed and emits events for packets sent from server.
*/
/// Requirements: --------------------------------------------------------------
var events = require( "events" );
var net = require( "net" );
/// Constants: -----------------------------------------------------------------
var ENCODING = "ascii";
var MSGSEP = 0x0a;
var ENDMSG = String.fromCharCode( MSGSEP );
var ARGSEP = ",";
var RECONNECT_DELAY = 10000;
var KEEPALIVE = 30000;
var TIMEOUT = 60000;
var VERSION = 1;
var parsers = {
U: "IFFFFF",
N: "IS",
P: "IFFFFF",
D: "I",
B: "IIIIII",
C: "III",
K: "III",
S: "IIIIIIS",
/// Not needed, as handled automaticly:
/// V: "S",
/// T: "S",
};
/// Exports: -------------------------------------------------------------------
module.exports = {
open: openConnection
};
/// openConnection: ------------------------------------------------------------
function openConnection( host, port, onConnectCb ){
var socket;
var emitter;
var connected = false;
var closed = false;
var connecting = false;
var keepalive;
var sendQueue = [];
var lastBuffer;
emitter = new events.EventEmitter();
emitter.on( "error", debug.bind( this, "Emitting error." ));
onConnectCb && emitter.on( "reconnect", onConnectCb );
connect();
keepalive = setInterval( sendVersion, KEEPALIVE );
return {
on: emitter.on.bind( emitter ),
once: emitter.once.bind( emitter ),
off: emitter.removeListener.bind( emitter ),
emit: emitter.emit.bind( emitter),
close: close,
send: send,
/// for debug only:
emitter: emitter,
socket: socket,
keepalive: keepalive,
};
/// Functions: -------------------------------------------------------------
function close(){
closed = true;
connected = false;
socket.end();
socket.destroy();
emitter.removeAllListeners();
}///
function send(){
sendQueue.push( Array.prototype.slice.call( arguments ));
process.nextTick( processQueue );
}///
function processQueue(){
try {
while ( socket && connected && sendQueue.length ){
socket.write( pack( sendQueue.shift() ));
}
} catch (e) {
onError( e );
}
}///
function connect(){
if ( closed || connecting ){
return;
}
connected = false;
socket = new net.Socket();
socket.on( "connect", onConnect );
socket.on( "data", onData );
socket.on( "drain", onDrain );
socket.on( "end", onEnd );
socket.on( "close", onClose );
socket.on( "timeout", onTimeout );
socket.on( "error", onError );
socket.setTimeout( TIMEOUT );
socket.setKeepAlive( true, KEEPALIVE );
try {
debug( "Connecting to", host, port );
socket.connect( port, host );
} catch (e){
debug( "Failed to connect to", host, port );
}
}///
function onConnect(){
connected = true;
connecting = false;
emitter.emit( "connect" );
emitter.emit( "reconnect" );
debug( "Socket connected to", host, port );
}///
function onData( data ){
if ( !connected || closed ){
return;
}
emitter.emit( "data", data );
var len = data.length;
var lastStart = 0;
for ( var i=0; i<len; i++ ){
if ( data[i] === MSGSEP ){
if ( lastStart || !lastBuffer ){
onMsg( data.toString( ENCODING, lastStart, i ));
} else {
onMsg( Buffer.concat([ lastBuffer, data.slice( 0, i )], lastBuffer.length + i ).toString( ENCODING ));
lastBuffer = false;
}
lastStart = i + 1;
}
}
if ( lastStart !== len ){
if ( lastStart ){
lastBuffer = new Buffer( len - lastStart );
data.copy( lastBuffer, 0, lastStart, len );
} else {
lastBuffer = Buffer.concat([ lastBuffer, data ], lastBuffer.length + len );
}
}
}///
/**
* This should receive strings with newlines removed.
*/
function onMsg( str ){
var cmd = str[0];
if ( str[1] !== ARGSEP ){
onMsgError( "Command is longer than 1 char.", str );
} else if ( parsers[cmd] ){
emitter.emit.apply( emitter, parseCmd( cmd, str ));
} else {
emitter.emit( cmd, str.slice( 2 ));
}
}///
function parseCmd( cmd, str ){
var parser = parsers[cmd];
var data = [ cmd ];
var strStart = 2;
var strEnd;
var arg;
for ( var pi=0,plen=parser.length; pi<plen; pi++ ){
if ( parser[pi] === "S" ){
data.push( str.slice( strStart ));
return data;
} else {
if ( strEnd === -1 ){
onMsgError( "Parsing after last comma?", strStart, strEnd, arg, str );
}
strEnd = str.indexOf( ARGSEP, strStart );
if ( strEnd === -1 ){
arg = str.slice( strStart );
} else {
arg = str.slice( strStart, strEnd );
strStart = strEnd + 1;
}
if ( parser[pi] === "F" ){
arg = parseFloat( arg );
} else if ( parser[pi] === "I" ){
arg = parseInt( arg, 10 );
}
if ( isNaN( arg )){
throw onMsgError( "Argument is not a number.", arg, str );
} else {
data.push( arg );
}
}
}
return data;
}///
function onMsgError( str ){
var msg = "Unable to parse server message: " + Array.prototype.join.call( arguments, "/" );
onError( msg );
return new Error( msg );
}///
function onDrain(){
emitter.emit( "drain" );
}///
function onEnd(){
connected = false;
emitter.emit( "end" );
}///
function onClose(){
connected = false;
debug( "Socket disconnected from", host, port );
emitter.emit( "close" );
closed || setTimeout( connect, RECONNECT_DELAY );
}///
function onTimeout(){
connected = false;
emitter.emit( "timeout" );
try {
socket.destroy();
} catch (e){
debug( "#onTimeout", "Error destroying socket", host, port );
}
}///
function onError( msg ){
connected = false;
debug( "Socket error", host, port, msg );
emitter.emit( "error", msg );
try {
socket.destroy();
} catch (e){
debug( "#onError", "Error destroying socket", host, port, msg );
}
}///
function sendVersion(){
if ( connected ){
send( "V", VERSION );
}
}///
}///
/// Other functions: -----------------------------------------------------------
function pack( msg ){
return new Buffer( msg.join( ARGSEP ) + ENDMSG, ENCODING );
}///
function debug(){
var args = Array.prototype.slice.call( arguments, 0 );
args.unshift( module.id );
console.info.apply( console, args );
}///