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This mod has moved. Development now happens in O0mix0O/melvor-idle-mods, under mods/ui-opacity/. This repository is kept for reference only.

UI Opacity

Adds an adjustable opacity setting for Melvor Idle's dark-mode UI elements, letting players make blocks, headers, and panels more or less see-through.

How it works

The mod adds a "UI Opacity" setting to the Mod Settings menu. Changing it applies a background colour (chosen from a precomputed table of hex values with increasing alpha) to a fixed set of dark-mode UI selectors — blocks, block headers, list groups, the page header, and the sidebar — via inline !important styles. A separate colour table is used when the game's Super Dark Mode setting is active.

Settings

  • UI Opacity — a number from 0 (fully transparent) to 10 (fully opaque), or -1 to disable the mod's effect entirely (default).

Elements affected

.block, .block-header, .block-header-default, .bg-light, .simplebar-content-wrapper, .list-group-item, .bg-combat-inner-dark, #page-header, #header-theme, and #sidebar. .modal elements and #header-user-options-dropdown are excluded.

Installation

Install via the Melvor Idle Mod Manager (mod.io).

Compatibility

Tested and working on:

  • Melvor Idle 1.3.1 — Steam — Windows 11
  • Melvor Idle 1.3.1 — Android — Google Pixel 8 Pro

Known issues

At the default setting (-1), applying the opacity setting throws an error partway through and the page-header/sidebar colouring is not applied that run.

Planned improvements

Fix the -1 default-setting error described above.

Credits

Built for the Melvor Idle community.

License

This project is licensed under the MIT License.

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