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Ares DriverKilled Fix - #2436
Fly-Star-him wants to merge 29 commits into
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TaranDahl
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What is the root cause of this issue
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I think your GIF clearly demonstrates the correlation between this issue and the miner being attacked. Combined with the Rescue mission, it most likely points to Base_Is_Attacked. |
Not only in this function, also at |
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Three new tag statements have been added for custom configuration: Ares' Abductor Expansion
In [SOMEWEAPON] ; WeaponType
Abductor.ChangeOwner.ResetDriverKilled=true ; boolean
Abductor.ChangeOwner.IgnoreDriverKilled=false ; booleanCustomize whether weapon can target driver-killed vehicles
In [SOMEWEAPON] ; WeaponType
CanTarget.DriverKilled=false ; boolean |
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it's better to add driverkilled into an enum instead of making a standalone CanTarget.DriverKilled tag. In this case we can expand it with other conditions in the future such as EMP, Berzerk, mind controlled etc |
TaranDahl
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Should do the checking on the flawed mission-changing calls, instead of do that on the general mission process.
As you mentioned, it currently handles this only in You can review the relevant code again to verify that the changes are correct. |
You can review it again. |

What kind of change is this?
Skip Changelog).Skip Changelog,Skip Docs).Skip Docs).Skip Changelog,Skip Docs,Skip Credits).Description
Fixed an issue in Ares where vehicles would occasionally continue to fire and move even after the driver had been killed.
修复Ares下载具驾驶员被击杀后仍有可能继续开火、移动的问题。