Skip to content

About

MaxLoneStarPaperwork

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

 
 

Latest commit

 

History

43,639 Commits

Folders and files

NameName
Last commit message
Last commit date
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

LoneStar Sector

LoneStar Sector is a continuation of the now defunct Coyote Sector forking off of Frontier Station, which itself is a fork of Space Station 14 which runs on Robust Toolbox engine written in C#.

This is the primary repo for the LoneStar Sector.

Links

LoneStar Sector

Frontier Station

Space Station 14

Contributing

We are happy to accept contributions from anybody. The best place to discuss and help with issues is via Discord, Don't be afraid to ask for help! Do note our discord is whitelisted largely falls under age restriction.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language, consider creating a fork or contributing to a fork.

If you make any contributions, note that any changes made to files belonging to our upstreams should be properly marked with comments (see the "Changes to upstream files" section in CONTRIBUTING.md for examples of such).

Building

  1. Clone this repo:
git clone https://github.com/LoneStarSS14/lonestar-frontier.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:

  2. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

It is best recommended to refer to the above, or to ask for help via discord, especially if it is your first time setting up a repository, there are some youtube guides on doing so also.

License

Read LEGAL.md for legal information regarding code licensing, including a table of attributions for each namespace within the codebase.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and copyright specified in the metadata file. For example, see the metadata for a crowbar.

2fca06eaba205ae6fe3aceb8ae2a0594f0effee0 was pushed on July 1, 2024 at 16:04 UTC

Code taken from Emberfall was specifically relicensed under MIT terms with permission from MilonPL

Note that some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.

About

MaxLoneStarPaperwork

Resources

Code of conduct

Contributing

Security policy

Stars

0 stars

Watchers

0 watching

Forks

Releases

Packages

Contributors

Languages