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Rethink the design to be more encapsulated and round-aware #43

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@crusaderky

Spells like Paralyze are exceptionally hard to write in a jupyter notebook, and are unfeasible to implement as an encapsulated effect in the armory as a one-off effort.
See notebooks/add_injury_to_insult.ipynb for a demonstration on how unwieldy Paraylize is.

Persistent damage is also currently overestimated due to the same limitations (#44).

We should rethink the whole high level UI in a way that lets you just cast a pre-written spell from the armory, no matter how complicated it is, and that spell applies damage and conditions over time.

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    enhancementNew feature or requestmajor featureNew feature requiring very large code changes.

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