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'cone' of visibility #8

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@ramcdona

I'd like to start playing with visilib.

For my first kind of calculation, I would like to output the visibility cone from a point source as occluded by a scene. The destination source can be considered a distant sphere that envelops both the scene and the observation point source. I can explicitly generate a triangle mesh of this sphere if required.

I.e. generate the entire cone of visibility from a point. Output that as some sort of triangle mesh (OBJ is fine).

I see your export_obj branch, but I haven't yet figured out how to make any of the demos or tests output their result.

Any help setting up this problem will be greatly appreciated.

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