This mod displays in-world holographic arrows for quest/point of interest navigation, mirroring the dots in the minimap.
Everything lives in the "Mod Settings" menu (not "Mods"): show arrows, display mode (always / driving / walking), spacing, count, fade distance, and:
- Toggle arrows key (default
;): flips "Show arrows" in-game. Needs Input Loader; without it the arrows can still be toggled from the settings page. - Follow HUD visibility (default on): hides the arrows whenever the minimap is hidden, so they go away in photo mode and with HUD-hiding mods (Limited HUD, HUD toggles, AMM) without a dependency on any of them.
Get the latest release here, or grab the latest CI build here (developers only). If you're upgrading, you may want to delete the r6/scripts/in_world_navigation folder, since files may have been renamed/removed.
- RED4ext
- Redscript
- Mod Settings
- Input Loader (optional, for the toggle key)
If you come across something that doesn't work quite right, or interferes with another mod, search for or create an issue! I have a lot of things on a private TODO list still, but can start to move things to Github issues.
Special thanks to @psiberx for Codeware Lib, InkPlayground Demo, and Redscript & CET examples on Discord, @WopsS for RED4ext, @jac3km4 for Redscript toolkit, @yamashi for CET and the E-mode mod (very helpful in figuring out how to work with FMOD), @rfuzzo & team (especially @seberoth!) for WolvenKit, and all of them for being helpful on Discord.
