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storytold
texturecraft
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More items
Comfortable display density
Compact display density
UI fonts: Thai layer and file names draw in every interface language
#363
·
mastel2
opened
Nov 8, 2026
·
·
1
1
Ignore bare usemtl lines in OBJ import
#361
·
Silvertree2010
opened
Nov 8, 2026
Contributor
·
·
1
Open .spp projects and .spsm, .spmsk and .sbsar files
#360
·
iceteabln
opened
Nov 8, 2026
·
4 of 6 tasks
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·
22
Saturate layer.move delta instead of overflowing i64
#359
·
Silvertree2010
opened
Nov 8, 2026
Contributor
·
·
3
Rail panels open in a popup beside their icon, one at a time
#352
·
Rebornim
opened
Nov 8, 2026
Contributor
·
·
3
Path tool: live preview while placing points, edit points in the views
#351
·
Rebornim
opened
Nov 8, 2026
Contributor
·
·
1
3
macOS: show file dialogs as sheets, and no message box in the panic hook
#348
·
mocenigo
opened
Nov 8, 2026
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·
13
Symmetry: movable plane, settings popup and viewport display
#347
·
Rebornim
opened
Nov 8, 2026
Contributor
·
·
1
3
Tidy the Shader, Display, History and Log panels
#346
·
Rebornim
opened
Nov 8, 2026
Contributor
·
·
1
Keep suffixed project entry names within the 120-char limit
#345
·
Silvertree2010
opened
Nov 8, 2026
Contributor
·
·
3
Reject invalid layer ids instead of using the selected layer
#344
·
Silvertree2010
opened
Nov 7, 2026
Contributor
·
·
3
Levels: edit the input range, gamma and output range on the histogram
#342
·
Rebornim
opened
Nov 7, 2026
Contributor
·
·
1
9
Pick the first nodegraph output in MaterialX import when none is named
#340
·
Silvertree2010
opened
Nov 7, 2026
Contributor
·
·
1
Reject signs and extra digits in hex colour strings
#339
·
Silvertree2010
opened
Nov 7, 2026
Contributor
·
·
1
Expand export file name templates in a single pass
#338
·
Silvertree2010
opened
Nov 7, 2026
Contributor
·
·
1
Decode XML entities in COLLADA attribute values and text
#336
·
Silvertree2010
opened
Nov 7, 2026
Contributor
·
·
1
X inverts the mask paint value
#335
·
Rebornim
opened
Nov 7, 2026
Contributor
·
·
1
7
Reset icon on each brush section header
#331
·
Rebornim
opened
Nov 7, 2026
Contributor
·
·
2
Re-read imported normal map when the normal format changes
#325
·
Silvertree2010
opened
Nov 7, 2026
Contributor
·
·
1
1
Keep the paint target valid after undo and redo of a mask change
#320
·
SteamSmith
opened
Nov 7, 2026
Contributor
·
·
1
1
Drop a shelf image on the texture set under the cursor, as a channel or a mask
#312
·
Rebornim
opened
Nov 7, 2026
Contributor
·
·
13
Play back animated Alembic meshes: read any frame and set it on the project
#304
·
jayzed80
opened
Nov 6, 2026
·
·
1
Apply embedded PBR textures as a fill layer on mesh import
#296
·
Silvertree2010
opened
Nov 6, 2026
Contributor
·
·
1
2
Keep an OBJ's UVs when some faces have no vt
#292
·
Silvertree2010
opened
Nov 6, 2026
Contributor
·
·
1
4
Bake: analytic reference scenes for the mesh-map baker
#279
·
simonhull
opened
Nov 5, 2026
·
·
2
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