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MCP: handle Rotate View gestures in the desktop canvas - #6342
Selecting rotateView through MCP succeeds, but pointer_gesture forwards events to ui.pointer, which dispatched them to the engine's placeholder tool. Mouse rotation is implemented by the desktop canvas, so the MCP gesture returned success without turning the view.
Handle Rotate View gestures in the desktop control channel and share the angle/snapping calculation with the mouse path. Keep the coordinate mapping from the press across requests so a document-coordinate gesture does not drift as its own rotation changes the view. Keep the press in app runtime state, scope it to its document window and document reset, and clear it when the active tool changes. Validate coordinates and modifiers before applying events. A rejected packet restores its starting angle and cancels the press, requiring a new Down before another drag.
view.rotateReset already works through the command API. The regression verifies that it restores zero after the gesture, and the MCP docs show the exact tool/command ids and JSON, including its successful null result.
How it was tested
Before the fix, a JSON gesture through the real MCP dispatcher and desktop control handler returned success but left rotation at 0°.
The new control-channel regression also failed before the fix: 0° instead of 90°.
Added coverage for rotation without document edits, reset, Shift snapping, stable coordinates across calls, nonfinite input and switching documents during a gesture. Review regressions cover malformed packets, cancellation after errors or tool changes, screen coordinates, frame boundaries, Up cleanup and a fresh Down. An MCP dispatcher test checks tool selection, pointer forwarding and reset’s null result.
Native desktop app, through the CLI MCP server over JSON-RPC and its TCP control connection: Down, Drag and Up were sent in separate calls with a presented frame between them; the gesture turned the displayed canvas from 0° to 90°, and view.rotateReset returned null and restored 0°. Captures were inspected before, after and after reset. Preferences were disabled and only temporary test artwork was used.
cargo xtask ci: all 12 gates passed, including the optional-font builds and WASM. Workspace tests: 16,878 passed, 0 failed, 17 ignored, on macOS Apple silicon with Rust 1.99.1.
The validation checkout also includes the independent test fixes in #6352 (#6318) and #6339 (#6323); each contribution is kept separate.
Checklist
cargo xtask ci passes with the two independent test fixes applied, as described above.
No panics added to shipped code; invalid control input returns an error.
No actionable comments were generated in the recent review.
Walkthrough
ui.pointer now handles Rotate View gestures through the control path. Gestures use the mapping and rotation captured at pointer-down, support Shift snapping, and reject invalid conditions. The MCP documentation describes rotation and reset commands.
A shared helper calculates normalized rotation and optional 15-degree snapping. Canvas drag handling uses this helper.
Control pointer gesture crates/ui-egui/src/lib.rs, crates/ui-egui/src/app.rs, crates/ui-egui/src/control.rs, crates/ui-egui/src/app/commands.rs
The control path stores gesture state, validates and routes Rotate View pointer events, and clears or restores state when gestures fail or the active tool changes.
Gesture verification and MCP documentation crates/ui-egui/src/tests/rotateview.rs, crates/mcp/src/tests.rs, docs/mcp.md
Tests cover rotation, snapping, reset, MCP forwarding, and rejected or interrupted gestures. MCP documentation describes rotation and reset behavior.
sequenceDiagram
participant MCPClient
participant pointer_events
participant rotate_view_pointer
participant drag_rotation
participant CanvasView
MCPClient->>pointer_events: Send Rotate View pointer event
pointer_events->>rotate_view_pointer: Route event and Shift state
rotate_view_pointer->>drag_rotation: Calculate rotation from captured gesture state
drag_rotation-->>rotate_view_pointer: Return normalized rotation
rotate_view_pointer->>CanvasView: Set view rotation
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Suggested reviewers:dylanmtaylor, dotcoocoo
Merge Risk: Minimal · up to ef25d
This change makes Rotate View gestures sent through MCP rotate the desktop canvas, and it validates malformed input. The author reports that tests and CI pass. No actionable merge-blocking risk is evident from the supplied evidence.
Pre-merge checks: 5
Check name
Status
Explanation
Title check
The title clearly identifies the MCP Rotate View gesture change and its desktop-canvas handling.
Description check
The description covers what and why, testing, and all checklist items. It also clarifies that CI passed with separate test fixes applied.
Linked Issues check
[ #6322 ] requires JSON access to Rotate View and Reset Rotate View. pointer_events now routes rotateView gestures to canvas rotation instead of the placeholder tool. The control path retains gest…
Out of Scope Changes check
The implementation, tests, and MCP documentation address [#6322]. The shared rotation calculation, press-state handling, and validation support the gesture behavior. No unrelated changes are evident i…
Docstring Coverage
Docstring coverage is 100.00% which is sufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff with cyclomatic complexity of at least 2. Documentat…
Full details: Linked Issues check
Explanation
[ #6322 ] requires JSON access to Rotate View and Reset Rotate View. pointer_events now routes rotateView gestures to canvas rotation instead of the placeholder tool. The control path retains gesture coordinates and validates packets. The MCP test summary covers tool selection, pointer forwarding, and view.rotateReset; the documentation gives the tool and command IDs and states that reset returns null.
Full details: Out of Scope Changes check
Explanation
The implementation, tests, and MCP documentation address [#6322]. The shared rotation calculation, press-state handling, and validation support the gesture behavior. No unrelated changes are evident in the reviewed change summary or inspected diffs.
Full details: Docstring Coverage
Explanation
Docstring coverage is 100.00% which is sufficient. The required threshold is 80.00%. Docstring coverage is scoped to functions touched by this diff with cyclomatic complexity of at least 2. Documentation-only edits and deletions within surviving functions are included; unchanged diff context and fully deleted functions are excluded. Analyzed 14 functions across 9 files. (1 skipped: 1 unsupported.)
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Reviewing files that changed from the base of the PR and between 1c8503f and ef25dff.
Files selected for processing: 7
crates/mcp/src/tests.rs
crates/ui-egui/src/app.rs
crates/ui-egui/src/app/commands.rs
crates/ui-egui/src/control.rs
crates/ui-egui/src/lib.rs
crates/ui-egui/src/tests/rotateview.rs
docs/mcp.md
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only still-valid issues, skip the rest with a brief reason, keep changes
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Reviewing files that changed from the base of the PR and between 9dc4c33 and 1c8503f.
Files selected for processing: 6
crates/ui-egui/src/canvas.rs
crates/ui-egui/src/canvas/input.rs
crates/ui-egui/src/canvas/view.rs
crates/ui-egui/src/control.rs
crates/ui-egui/src/tests/rotateview.rs
docs/mcp.md
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First-pass review notes (automated; combined from specialist angles: tests, maintainability, correctness and error handling). Please treat as suggestions and verify before acting.
What it does: Routes MCP rotateView pointer gestures through the desktop control channel instead of the engine placeholder tool, shares the angle and snapping calculation with the mouse path, preserves the document-coordinate mapping from the initial press across requests, scopes the stored press to its document window and tool generation, rejects nonfinite canvas positions, and adds regression coverage and documentation for the gesture and view.rotateReset.
Logical units:
Desktop control handling of rotateView gestures using the shared drag_rotation calculation
Press state preserved across requests with stable document coordinates, scoped to window and tool generation, with nonfinite rejection
Regression tests for rotation, reset, Shift snapping, document change, and nonfinite input
MCP documentation with tool/command ids and JSON, including the null result for view.rotateReset
Findings:
[correctness] [maintainability] crates/ui-egui/src/control.rs, rotate_view_pointer: the press is stored with insert_temp/get_temp, which is cleared at frame end, so a down in one frame and a drag in a later frame/request loses the press and fails in the real app, while the test passes because it never advances a frame between requests. Store the press with persistent insert/get or in app state, remove it on up and on window/tool change, and add a test that advances a frame between down and drag.
[error handling] crates/ui-egui/src/control.rs, pointer_events: missing or non-numeric x/y silently defaults to 0.0 and malformed mods silently defaults to base_mods, so a malformed Rotate View event rotates the view instead of returning an error, bypassing the nonfinite check. Require present, finite numeric x/y and valid mods, and return an error otherwise.
[correctness] crates/ui-egui/src/control.rs, rotate_view_pointer: Move/DoubleClick/Up return success before finite, window, and tool checks, and a nonfinite drag error leaves the stored press intact, allowing a later drag without a new down to resume a stale gesture. Validate before the early returns and remove the stored press on any error.
[error handling] crates/ui-egui/src/control.rs, pointer_events event loop: returning an error mid-request leaves earlier events in the same request already applied to the view and press, with no cleanup. Validate all events first, or clear the press on error, so a failed request does not leave a resumable partial gesture.
[tests] crates/ui-egui/src/tests/rotateview.rs, control_rotate_view_*: tests call ui.pointer via synthetic control only, not the MCP select_tool/pointer_gesture dispatcher the PR fixes. Add a regression through the MCP dispatcher so a break in that mapping is caught automatically.
[tests] crates/ui-egui/src/control.rs, rotate_view_pointer: the drag-without-down error and the tool_resets change error are never exercised; the document-change test passes via the window check alone. Add tests sending drag before down, and selecting another tool between down and drag, asserting ok=false and unchanged rotation.
[tests] crates/ui-egui/src/control.rs, rotate_view_pointer: the screen=true branch is untested; all new tests use document coordinates. Add a screen-space down/drag test, including that it does not use the stored document mapping.
[tests] crates/ui-egui/src/canvas/view.rs, drag_rotation and crates/ui-egui/src/canvas/input.rs, Drag::RotateView: the mouse path was refactored to the shared function but no new test exercises it. Add direct unit tests for drag_rotation covering normalization, negative angles, and 15° snapping, or a mouse-drag test.
[tests] crates/ui-egui/src/tests/rotateview.rs, control_rotate_view_gesture_turns_the_canvas_and_reset_restores_it: Up clearing the stored press is not verified. Add a test that drag after Up fails and that a second Down captures the new start_rotation.
[tests] crates/ui-egui/src/tests/rotateview.rs, control_rotate_view_gesture_turns_the_canvas_and_reset_restores_it: it asserts rotation returns to 0 after view.rotateReset but not the documented null result. Assert the command reply is null on success.
[tests] crates/ui-egui/src/tests/rotateview.rs, control_rotate_view_rejects_nonfinite_positions_and_a_changed_document: only a nonfinite Down is tested, not a nonfinite Drag, and a Down at the canvas center where atan2(0,0) is undefined is untested. Add both cases asserting error and unchanged rotation.
Overlaps: The validation checkout also includes #6339 with independent test fixes for #6318 and #6323, kept separate. No other overlaps are listed.
Verdict: needs changes. The 3 most important points are: (1) the press does not survive a frame boundary with temporary storage, (2) malformed x/y/mods silently default instead of erroring, bypassing validation, and (3) early returns and errors leave a stale press that can resume a gesture without a new down.
Malformed coordinates/modifiers now return errors. A failed Rotate View packet restores its starting angle and cancels the press, including failures after earlier valid events in the packet.
Press state now lives in app runtime state and is cleared on an actual tool change. The previous document-reset counter did not cover tool switching; the new regression reproduced that gap before this update.
Added coverage for frame boundaries, screen coordinates, drag without Down, tool switching, Up cleanup, a fresh Down, malformed/nonfinite events and reset’s null result. Added an MCP dispatcher regression for selection, gesture forwarding and reset, and documented the touched tests.
One finding did not reproduce: egui’s insert_temp storage survives frame boundaries; “temporary” refers to persistence across app restarts. The pinned implementation documents that lifetime, and the frame-boundary regression passed on the previous commit. Moving the state onto the app makes tool-change cancellation explicit.
The existing space_shift_drag_rotates_the_view_whatever_the_tool mouse regression exercises the shared rotation/snapping path. A press at the pivot retains the mouse path’s finite angle convention; the new screen-coordinate test covers that case.
Validation: all 12 cargo xtask ci steps passed, with 16,878 workspace tests passed, 0 failed and 17 ignored. That checkout includes the separate test fixes in #6339 and #6352. In the running desktop app, real MCP JSON-RPC calls sent Down, Drag and Up separately across presented frames: rotation changed from 0° to 90°, then reset returned null and restored 0°. The captures were inspected.
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What and why
Fixes #6322.
Selecting
rotateViewthrough MCP succeeds, butpointer_gestureforwards events toui.pointer, which dispatched them to the engine's placeholder tool. Mouse rotation is implemented by the desktop canvas, so the MCP gesture returned success without turning the view.Handle Rotate View gestures in the desktop control channel and share the angle/snapping calculation with the mouse path. Keep the coordinate mapping from the press across requests so a document-coordinate gesture does not drift as its own rotation changes the view. Keep the press in app runtime state, scope it to its document window and document reset, and clear it when the active tool changes. Validate coordinates and modifiers before applying events. A rejected packet restores its starting angle and cancels the press, requiring a new Down before another drag.
view.rotateResetalready works through the command API. The regression verifies that it restores zero after the gesture, and the MCP docs show the exact tool/command ids and JSON, including its successfulnullresult.How it was tested
view.rotateResetreturnednulland restored 0°. Captures were inspected before, after and after reset. Preferences were disabled and only temporary test artwork was used.cargo xtask ci: all 12 gates passed, including the optional-font builds and WASM. Workspace tests: 16,878 passed, 0 failed, 17 ignored, on macOS Apple silicon with Rust 1.99.1.The validation checkout also includes the independent test fixes in #6352 (#6318) and #6339 (#6323); each contribution is kept separate.
Checklist
cargo xtask cipasses with the two independent test fixes applied, as described above.