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Developer: Tkclef Theonel
GitHub:    https://github.com/tkclef
Email:     tkclefofficial@gmail.com
Copyright (c) 2026 Tkclef Theonel. All rights reserved.


Bulk Model Exporter - Maya Plug-in
===================================

INSTALL
-------
1. Copy BOTH "bulk_exporter.py" and "bulkExporter_32.png" into your Maya
   plug-ins folder:

     C:\Users\AAS\OneDrive\Documents\maya\2022\plug-ins\

   (Create the "plug-ins" folder if it doesn't already exist. The icon
   must sit in the same folder as the .py file.)

2. In Maya: Windows > Settings/Preferences > Plug-in Manager
   Find "bulk_exporter.py" in the list and check "Loaded"
   (also check "Auto Load" if you want it available every time you open Maya).

3. That's it - no extra script needs to be pasted anywhere. Loading the
   plug-in automatically adds:
     - A "Pipeline Tools > Bulk Model Exporter..." menu in the main menu bar
     - A clickable shelf icon on your current shelf tab

   If you ever want to open the tool manually from the Script Editor
   instead of clicking the menu or shelf icon, use:

     import bulk_exporter
     bulk_exporter.BulkExporterUI.show()

4. Click the menu item or the shelf icon to open the tool, select your
   meshes in the viewport, click "Add Selected", choose an output folder
   and format (FBX and/or GLB), then click "Export All".

GLB EXPORT
----------
Maya doesn't include a native GLB/glTF exporter. GLB export works by
exporting FBX first, then converting it with the free FBX2glTF tool:
https://github.com/facebookincubator/FBX2glTF/releases
Point the tool at the downloaded executable once in the UI's
"FBX2glTF path" field - it's remembered after that.

-----------------------------------

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Bulk Model Exporter - Maya Plug-in

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