A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
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Updated
Jul 22, 2026 - JavaScript
A high-end code editor for GameMaker: Studio, GameMaker Studio 2.x, and more!
The Framework For Game-Work
An okay color management for GameMaker implementing OKLab/OKLCH colors. Generate, convert, gamut map and mix colors properly with visually better results. Also supports RGB, HSV, HSL, Lab, LCH, and other models.
A robust, pixel-perfect collision engine for GameMaker Studio 2.3.
Library of constructors operating and improving primary GameMaker functionalities.
Automatically updates sprites in GameMaker Studio 2.3+ projects to match changes to Aseprite files on disk
GameMaker shader preprocessor for code reuse! Import and inline directives, generating shader variants.
foreach() loop implementation for GameMaker 2.3 for arrays, ds_lists, ds_maps, ds_stacks, ds_queues, ds_priorities and structs
for GameMaker 2.3+
The most complete list class for GameMaker Studio 2.3+. GC-friendly, [ ] accessor, 50+ functions (add, remove, insert, contains, find, sort, shuffle, reverse, etc.) and reference as array.
A template for GameMaker C++ DLLs
Base class for the GameMaker Exceptions providing better output and handy code interface. Also imroves YYC support of Exceptions.
Good Game, Peace Out Rollback Network SDK... for GameMaker!
A scope non-breaking foreach loop for arrays, lists, maps, structs, grids, strings and number ranges
Make a deep copy of GameMaker sequence asset / struct for editing it in-runtime
An easy to use Finite State Machine library for Game Maker Studio 2.3.
A comprehensive minimalistic unit testing library for GameMaker Studio 2.3
for GameMaker 2.3+
Deep clone GameMaker class instances / constructed structs, anonymous structs and arrays nested in any order!
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